

The Corrupted's "kick" ability ("Q" by default) is Drain. Its upgraded variant is known as The Necromancer. Specializing in support abilities, it has a decent mix between offense and defense. You can unlock it after defeating The Necromancer.

The Corrupted Class is the only unlockable class. The player will pull up their hand in the shape of a finger gun, where they can then call in orbital strikes on enemies from any range. It heals players within a red circle (centered on the creator) for a handful of seconds. The Vanguard's second power is Regeneration Circle.

It functions similarly to Shockwave as those hit by it are flung away, while those further away are pushed. The player shoots a horizontal blade of yellow light in front of them. The Vanguard's first power is Light Blast. Because of this, The Weapon Enchant has a time limit and cooldown. It is a weaker version of the Spectre's Weapon Enchant power. The Vanguard's "kick" ability ("Q" by default) is known as the Weapon Upgrade. Its upgraded variant is known as The Guardian. With abilities focusing around helping other players/healing, it is an essential part of a well balanced team. The Vanguard is generally seen as a support class. Vanguard Stats of The Vanguard viewable in the Beneath Facility. Just like the one in the scenarios, it instantly kills most enemies, but more resistant ones survive. getting hit by a zombie depletes 4 segments while an Acolyte with a bladed weapon depletes 5-7 segments). Punches usually deplete 2-3 fragments every hit, while incoming damage depletes it depending on how severe it is (e.g. Landing a successful punch, or getting hit depletes the 'Stone Bar', a grey version of It nullifies damage and increases attack strength (only if fighting without a weapon).
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Stone skin turns the player into a walking stone terminator. The Brawler's second power is Stone Skin. Crystal Crabs and Golems etc.) only get pushed back. It knocks most enemies away, while heavier enemies (e.g. The Brawler's first power is the Shockwave. When upgraded and using the Brawler's Stone Skin ability, it has a chance to instantly kill low health enemies (such as Zombies).

Identical to its counterpart from the scenarios, it is capable of stunning and knocking enemies down. The Brawler's "kick" ability ("Q" by default) is known as the KO Kick. Its upgraded variant is known as The Mauler. To make up for this, the Brawler is slow. It has the highest health, deals the most damage, and has slightly below average weapon durability. The Brawler is the tank of all the classes. When the player finishes teleporting, the trail they leave behind explodes and kills any enemy in the path.īrawler Stats of The Brawler viewable in the Beneath Facility. This makes the player teleport a few meters forward in any direction. The Wraith can use Enchant+, which enchants not only the currently held weapons but also the weapon that is not being used. This ability enchants the weapon and shield currently being held without having to buy it at the shop. The Spectre's second power is Enchant Weapon. The Spectre's first power is Speed which makes the player faster and increases their attack speed for a short while. The ability is useful on the Islands as it can be used to skip over islands and allows the player to recover if they fall off the edge. This deals damage and knockback if an enemy is hit by it. The Spectre's "kick" ability ("Q" by default) is known as Dash, in which the player will swiftly lunge in the direction they are facing. Its upgraded variant is known as The Wraith. The Spectre is by default the fastest of all the classes and is capable of dodging most attacks with ease due to its speed and dash ability. Spectre Stats of The Spectre viewable in the Beneath Facility. Chaos turns your screen grey and causes enemies to fight each other until the end of the attack duration. When hitting an enemy or the environment, it explodes and burns enemies around it. It is a more powerful version of the fireball. When the class is upgraded it becomes Seeker+ and instead of firing 3 projectiles it fires 5. It fires 3 projectiles with homing capabilities.
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The fireball also requires a free hand, which causes you to drop anything you have equipped in the shield slot. The fireball consumes your stamina and can be used three times from max stamina. The Warlock's "kick" ability ("Q" by default) is known as Fireball, in that it can shoot a fireball that knocks enemies down and lights them on fire. Its upgraded variant is known as The Sorcerer. The Warlock is a magic user and a ranged offensive class.
